![]() ![]() user = Contents/User OR ~/Library/Application Support/minetest.share = C:\Program Files\Minetest (Depends on the install location).bin = C:\Program Files\Minetest\bin (Depends on the install location).Games may add special features) || C | Cycle through camera modes || V | Cycle through minimap modes || Shift + V | Change minimap orientation || F1 | Hide/show HUD || F2 | Hide/show chat || F3 | Disable/enable fog || F4 | Disable/enable camera update (Mapblocks are not updated anymore when disabled, disabled in release builds) || F5 | Cycle through debug information screens || F6 | Cycle through profiler info screens || F10 | Show/hide console || F12 | Take screenshot | Paths | Button | Action ||-|-|| Move mouse | Look around || W, A, S, D | Move || Space | Jump/move up || Shift | Sneak/move down || Q | Drop itemstack || Shift + Q | Drop single item || Left mouse button | Dig/punch/take item || Right mouse button | Place/use || Shift + right mouse button | Build (without using) || I | Inventory menu || Mouse wheel | Select item || 0-9 | Select item || Z | Zoom (needs zoom privilege) || T | Chat || / | Command || Esc | Pause menu/abort/exit (pauses only singleplayer game) || R | Enable/disable full range view || + | Increase view range || - | Decrease view range || K | Enable/disable fly mode (needs fly privilege) || P | Enable/disable pitch move mode || J | Enable/disable fast mode (needs fast privilege) || H | Enable/disable noclip mode (needs noclip privilege) || E | Aux1 (Move fast in fast mode. Table of ContentsĪll controls are re-bindable using settings.Some can be changed in the key config dialog in the settings tab. If you downloaded the Minetest Engine source code in which this file iscontained, you probably want to download the Minetest Gameproject too. Minetest is a free open-source voxel game engine with easy modding and game creation.Ĭopyright (C) 2010-2022 Perttu Ahola contributors (see source file comments and the version control log) In case you downloaded the source code ![]() This is also a bold suggestion, as I am a nobody in the Minetest community, but it sounds like the whole minimap should be pulled from the core "game" and moved into a standalone mod, where it can be put on contentdb, have it's own github page and be more easily forked, modified or replaced.Īside from the wiki clarification, I guess this can of worms I opened (this issue) can probably just be closed.Minetest is an open source voxel game engine with easy modding and game creation If the player has the creative privilege, or has the Minimap Radar mod, these modes will include a radar mode, Holding shift with the minimap key will change the minimap from a circle to a square." S/b something like "press the minimap key, which is V by default on PC, to display the minimap and toggle between various modes. "press the minimap key to display the minimap and toggle between various modes." I haven't been able to figure out how to make a wiki account, but the wiki needs a better description of this: only it being accurate to the current location, not 126 blocks above the current location. Looks like something complex to "solve." Radar mode is something close, but not accessible without creative or the minimap radar mod, but is just a green, washed out blur and no replacement for what one would expect, which is something like what the minimap shows when you are underground. Observe that the minimap doesn't match where you are when exploring underground cave and such. Observe that the minimap matches the terrain while exploring the surface Steps to reproduceĬraft the Mapping Kit and open the map with V, I found caves, water pools, lava pools and areas made of different blocks, such as sand areas or marble areas and while exploring these areas, the map shows something else, but if I go down my ladder roughly 128 blocks below these features, they will show up on the minimap. ![]() The home aside, nothing matches what is on the map when I am underground. I have a house built on the surface and a 2x1 hole with ladders going straight down below this and when I go down the ladder, my home is still on the minimap until right around 128 blocks below the home. ![]() It appears to show the area 128 (exactly?) blocks above you when you are underground. The minimap doesn't match the area you are in when underground. ![]()
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